Features
A feature is the visual representation of a component. Features are contained in nodes and can be nested with one another to inherit values and perform actions. In most cases, features are used to contain, group and edit geometry. In other cases, some types of features are used to show information and act as points of reference in a component.
In terms of usability, access to features is limited unless you are modeling components.
Types
Name | Description |
Angular Clone | Clones nested features around its Z-axis using a given angle and interval. |
Block | Solid object shaped like a block/cube. |
Cone | Solid object shaped like a cone. |
Cylinder | Solid object shaped like a cylinder. |
Extrude | Extrudes nested features using a given length and direction. |
Frame | Point of reference. |
Geometry | Container of geometry that can be loaded from a file or collapsed from other features. |
Linear Clone | Clones nested features using a given direction and interval. |
Mirror | Mirrors nested features using a given plane. |
Plane | Plane object shaped like a square. |
Python Feature | Custom type feature defined using Python scripting. |
Revolve | Sweeps the geometry of nested features along a path, thereby constructing new geometry. |
Sphere | Solid object shaped like a sphere. |
Switch | Logical switch for selecting a nested feature and its hierarchy, while hiding other nested features. |
Text | Three-dimensional text. |
Transform | Transforms nested features by using an expression. |
Wedge | Solid object shaped like a wedge. |