Features

A feature is the visual representation of a component. Features are contained in nodes and can be nested with one another to inherit values and perform actions. In most cases, features are used to contain, group and edit geometry. In other cases, some types of features are used to show information and act as points of reference in a component.

In terms of usability, access to features is limited unless you are modeling components.

Types

Name Description
Angular Clone Clones nested features around its Z-axis using a given angle and interval.
Block Solid object shaped like a block/cube.
Cone Solid object shaped like a cone.
Cylinder Solid object shaped like a cylinder.
Extrude Extrudes nested features using a given length and direction.
Frame Point of reference.
Geometry Container of geometry that can be loaded from a file or collapsed from other features.
Linear Clone Clones nested features using a given direction and interval.
Mirror Mirrors nested features using a given plane.
Plane Plane object shaped like a square.
Python Feature Custom type feature defined using Python scripting.
Revolve Sweeps the geometry of nested features along a path, thereby constructing new geometry.
Sphere Solid object shaped like a sphere.
Switch Logical switch for selecting a nested feature and its hierarchy, while hiding other nested features.
Text Three-dimensional text.
Transform Transforms nested features by using an expression.
Wedge Solid object shaped like a wedge.